Audience

Case Study: When The Going Gets Tough
Audience, Case Study, Crowdfunding Campaign, Crowdfunding Nerds, Personal Growth
Are you ready to dive into the world of crowdfunding with a twist of strategy and resilience?
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ARGs: The Secret Sauce of Portal’s Marketing with Jeep Barnett
Audience, Case Study, Community Growth, Video Games
Ever wondered how alternate reality games (ARGs) can skyrocket a game's success?
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Crowdfunding TTRPGs: Secrets Behind Raising $10M In A Single Campaign
Audience, Case Study, Crowdfunding Campaign, TTRPG
Are you ready to dive into the world of crowdfunding tabletop roleplaying games (TTRPGs)?
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Demonstrating Your Product
Audience, Behind the Business, Board Gaming, Crowdfunding Campaign, Crowdfunding Nerds
Ever wonder why some crowdfunding campaigns soar while others barely get off the ground? In this episode of Crowdfunding Nerds, Andrew and Sean unravel the secrets behind effective product demonstration for crowdfunding success.
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Power Creep & Expanding Into Board Game Arena with Kneight Reinagel
Audience, Board Gaming, Case Study, Community Growth
This week, Andrew and Sean sit down with web developer and board game aficionado, Kneight Reinagel, to dive deep into the world of BGA development!
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Why They Won’t Back Your Kickstarter… & How To Change Their Mind!
Audience, Case Study, Crowdfunding Campaign, Distribution & Fulfilment
Have you ever wondered why some board game enthusiasts hesitate to back Kickstarter projects? Or how financial constraints and delayed gratification play into their decision-making?
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The Latest Crowdfunding Data: Trends & Analysis
Audience, Crowdfunding Campaign, Distribution & Fulfilment
Why do people back crowdfunding campaigns? How do different regions impact crowdfunding success? And what’s the secret to building a thriving community?
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How To Discover Your Target Market & Design For Them
Audience, Board Gaming, Case Study
Ever wondered how to pinpoint the perfect audience for your game? Join us in Episode 189 of Crowdfunding Nerds as Andrew and Sean sit down with Marco Pecota
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Using Polls To Fix Crowdfunding Problems
Audience, Case Study, Crowdfunding Campaign, Video Games
Ever wondered why your Kickstarter campaign isn't hitting the mark? Or how some indie developers turn setbacks into triumphs?
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Trying Hard and Failing
Audience, Emails, Personal Growth
In episode 180 of Crowdfunding Nerds, Andrew and Sean unpack a rollercoaster of a story: the Golden Geek Awards campaign for the board game Deliverance.
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Activating Your Fans: How To Do It Right
Audience, Behind the Business, Crowdfunding Campaign, Pre-marketing
Hey Crowdfunding enthusiasts! Are you ready to dive deep into the heart of crowdfunding with us?
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How to Learn What Your Fans Want: A Deliverance Case Study
Audience, Case Study, Crowdfunding Campaign
In this episode, I'll reveal the power of polling your fans and why your email list might just be your golden ticket.
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Handling Criticism, Fame, and Success
Audience, Board Gaming, Personal Growth
Hey there, fellow nerds! Are you ready to dive into the emotional rollercoaster of game creation?
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Kickstarter Stretch Goals: Smart or Sleazy?
Audience, Case Study, Community Growth, Crowdfunding Campaign
Are you ready to unlock the secrets behind crafting a campaign that not only meets but shatters its goals? Are Kickstarter stretch goals the smart way to go?
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How To Craft Your Kickstarter For Retail Pledges
Audience, Behind the Business, Crowdfunding Campaign, Ecommerce
Are you ready to crack the code on making your crowdfunding campaign a retailer's dream?
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How To Spot Fake Kickstarter Gurus
Audience, Behind the Business, Community Growth, Crowdfunding Campaign
Are you tired of sifting through a sea of so-called Kickstarter gurus and marketing gimmicks? Want to know how to spot the real deal?
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Combatting Complacency: Mastering Your Kickstarter Campaign
Audience, Behind the Business, Community Growth, Crowdfunding Campaign, Personal Growth
Welcome, fellow crowdfunding enthusiasts! Are you ready to tackle complacency? In episode 159 of Crowdfunding Nerds, Andrew and Sean are back to help you stay ahead of the game.
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Sharks, Ice Cream, and a Revolutionary Marketing Odyssey
Audience, Behind the Business, Case Study, Community Growth, Nerding Out
Welcome to the wild ride that is episode #157 of Crowdfunding Nerds! Ever wondered what links sharks, ice cream, World of Warcraft, and marketing?
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Boost Your Crowdfunding: Secrets from WW2 Propaganda & Humor Marketing
Audience, Community Growth, Crowdfunding Campaign, Facebook Ads, Pre-marketing
Welcome to the 155th episode of Crowdfunding Nerds! Ever wondered how World War Two propaganda, the Bavarian Illuminati, and humor can boost your crowdfunding campaign?
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Andrew & Sean React! Episodes 6-10 Revisited
Audience, Behind the Business, Board Gaming, Community Growth, Crowdfunding Nerds, Ecommerce, Emails, Facebook Ads, Personal Growth, Pre-marketing
Welcome, crowdfunding enthusiasts! I'm your host, Andrew, joined by my co-host Sean, for Episode 152 of the Crowdfunding Nerds podcast.
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Episode 1-5 Rewind
Audience, Behind the Business, Board Gaming, Community Growth, Crowdfunding Nerds, Facebook Ads, Pre-marketing
The Crowdfunding Nerds revisit the first five episodes of the podcast to talk about key elements and industry updates since recording them.
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Interviewing David Finn of Bridge Distribution & Fulfilment
Audience, Behind the Business, Community Growth, Crowdfunding Campaign, Distribution & Fulfilment
David Finn of Bridge Distribution & Fulfilment shares his insights with the Crowdfunding Nerds about Kickstarter Tabletop Game shipping.
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Setting Appropriate Backer Expectations For Fulfilment With Scott Pease
Audience, Board Gaming, Case Study, Distribution & Fulfilment, Ecommerce, Video Games
Scott Pease of Snap Ships Tactics, Tony Hawk Pro Skater and Guitar Hero fame joins the Crowdfunding Nerds to talk about setting backer expectations for tabletop fulfilment.
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Ascendancy: Making Your Game Undeniably Great With Matthew Meeple
Audience, Case Study, Personal Growth
Matthew Meeple joins The Crowdfunding Nerds to talk about the virtuous cycle of board game marketing and the challenges of game development iterations.
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